Snow Crash
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![]() | hideThis article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these template messages)This article needs additional citations for verification. (August 2021)This article possibly contains original research. (December 2021)Snow Crash US paperback coverAuthorNeal StephensonCover artistJean-François PodevinCountryUnited StatesLanguageEnglishGenreScience fiction, Cyberpunk, PostcyberpunkPublisherBantam Books (US)Publication dateJune 1992Media typePrint (hardback & paperback)Pages480ISBN0-553-08853-X (first edition, hardback)OCLC25026617Dewey Decimal813/.54 20LC ClassPS3569.T3868 S65 1992Wikipedia is yours. Please don’t skip this 1 minute read. This ThursdayDecember 22nd, our nonprofit humbly asks for your support. It matters. Wikipedia and its sister sites were created when knowledge wasn’t so readily available outside the classroom or the paper encyclopedia. There was no space online where you could learn for free, without ads. This space is yours. If Wikipedia has given you knowledge, join the 2% who give. Give what feels right: whether it’s $2 or $25. — Wikimedia FoundationGive $2 Give a different amount MAYBE LATER I ALREADY DONATEDCLOSE Snow Crash is a science fiction novel by the American writer Neal Stephenson, published in 1992. Like many of Stephenson’s novels, it covers history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, memetics, and philosophy.[1][not verified in body]In his 1999 essay “In the Beginning… Was the Command Line“, Stephenson explained the title of the novel as his term for a particular software failure mode on the early Macintosh computer. Stephenson wrote about the Macintosh that “When the computer crashed and wrote gibberish into the bitmap, the result was something that looked vaguely like static on a broken television set—a ‘snow crash'”.[2]Stephenson has also mentioned that Julian Jaynes‘ book The Origin of Consciousness in the Breakdown of the Bicameral Mind was one of the main influences on Snow Crash.[3]Stephenson originally planned Snow Crash as a computer-generated graphic novel in collaboration with artist Tony Sheeder.[4] In the author’s acknowledgments (in some editions), Stephenson recalls:”it became clear that the only way to make the Mac do the things we needed was to write a lot of custom image-processing software. I have probably spent more hours coding during the production of this work than I did actually writing it, even though it eventually turned away from the original graphic concept…”[5]Snow Crash was nominated for both the British Science Fiction Award in 1993 and the Arthur C. Clarke Award in 1994.[6][7]Contents1Plot summary1.1Plot background1.2Summary2Ideas and ideologies3Characteristic technologies3.1Metaverse3.2Distributed republics4Literary significance and criticism4.1Influence on the World Wide Web and computing4.2Possible film or television adaptation5Publication history6See also7References8Further reading9External linksPlot summary[edit]Plot background[edit]The story opens in Los Angeles in the 21st century, an unspecified number of years after a worldwide economic collapse. Los Angeles is no longer part of the United States since the federal government has ceded most of its power and territory to private organizations and entrepreneurs.[8] Franchising, individual sovereignty, and private vehicles reign supreme. Mercenary armies compete for national defense contracts, while private security guards preserve the peace in sovereign gated housing developments.[9] Highway companies compete to attract drivers to their roads,[10] and all mail delivery is by hired courier.[11] The remnants of government maintain authority only in isolated compounds, where they do tedious make-work that is, by and large, irrelevant to the society around them.[12] Much of the world’s territory has been carved up into sovereign enclaves known as Franchise-Organized Quasi-National Entities (FOQNEs),[13] each run by its own big business franchise (such as “Mr. Lee’s Greater Hong Kong”, or the corporatized American Mafia), or various residential burbclaves (quasi-sovereign gated communities). In this future, American institutions are far different from those in the actual United States at the time the book was published; for example, a for-profit organization, the CIC, has evolved from the CIA‘s merger with the Library of Congress.[14]Summary[edit]Hiro Protagonist is a hacker and pizza delivery driver for the Mafia.[15] He meets Y.T. (short for Yours Truly), a young skateboard Kourier (courier), who refers to herself in the third person, during a failed attempt to make a delivery on time.[16] Y.T. completes the delivery on his behalf,[17] and they strike up a partnership, gathering intel and selling it to the CIC.[18]Within the Metaverse, Hiro is offered a datafile named Snow Crash by a man named Raven, who hints that it is a form of narcotic.[19] Hiro’s friend and fellow hacker Da5id views a bitmap image contained in the file, which causes his computer to crash and Da5id to suffer brain damage in the real world.[20] Hiro meets his ex-girlfriend Juanita Marquez, who gives him a database containing a large amount of research compiled by her associate, Lagos.[21] This research posits connections between the virus, ancient Sumerian culture, and the legend of the Tower of Babel. Juanita advises him to be careful and disappears.[22]The Mafia boss Uncle Enzo begins to take a paternal interest in Y.T. Impressed by her attitude and initiative, he arranges to meet her and offers her freelance jobs.[23] Hiro’s investigations and Y.T.’s intelligence gathering begin to coincide, with links between the neuro-linguistic viruses, a religious organization known as Reverend Wayne’s Pearly Gates and a media magnate named L. Bob Rife beginning to emerge. Lagos’s research showed that the ancient Sumerian ur-language allowed brain function to be “programmed” using audio stimuli in conjunction with a DNA-altering virus.[24]Sumerian culture was organized around these programs (known as me), which were administered by priests to the populace.[25] Enki, a figure of legend, developed a counter-virus (known as the nam-shub of Enki), which when delivered stopped the Sumerian language from being processed by the brain and led to the development of other, less literal languages, giving birth to the Babel myth.[26] L. Bob Rife had been collecting Sumerian artifacts and developed the drug Snow Crash in order to make the public vulnerable to new forms of me, which he would control.[27] The physical form of the virus is distributed in the form of an addictive drug and within Reverend Wayne’s church via infected blood.[28] There is also a digital version, to which hackers are especially vulnerable, as they are accustomed to processing information in binary form.[28]Hiro heads north to the Oregon Coast, where the Raft, a huge collection of boats containing Eurasian refugees, is approaching the West Coast of the United States.[29] The center of the Raft is L. Bob Rife’s yacht, formerly the USS Enterprise nuclear-powered aircraft carrier.[30] Rife has been using the Raft as a mechanism to indoctrinate and infect thousands with the virus and to import it to America.[31] Y.T. is captured and brought to Rife on the Raft, who intends to use her as a hostage, knowing her connection to Uncle Enzo.[32] With help from the Mafia, Hiro fights his way onto the Raft[33] and recovers the nam-shub of Enki, which Rife had been concealing.[34] With help from Juanita, who had previously infiltrated the Raft, the nam-shub is read out and Rife’s control over the Raft is broken.[35] Rife flees the Raft, taking Y.T.,[36] and his mercenary, Raven, attempts to activate the digital form of Snow Crash at a virtual concert within the Metaverse.[37] Hiro is able to neutralize the virus,[38] and Y.T. escapes.[39] At Los Angeles International Airport, Raven ambushes the Mafia and fights Uncle Enzo to a stalemate (though both men are severely injured in the process),[40] while Rife is killed as he attempts to flee the airport on his private jet.[41] Y.T. is reunited with her mother,[41] and Hiro and Juanita reconcile and agree to rekindle their relationship.[42]Ideas and ideologies[edit]![]() ![]() I’d had a similar reaction to yours when I’d first read The Origin of Consciousness and the Breakdown of the Bicameral Mind, and that, combined with the desire to use IT, were two elements from which Snow Crash grew.^ Lewis, Jonathan P., ed. (2006). Tomorrow Through the Past: Neal Stephenson and the Project of Global Modernization. Cambridge Scholars Press. pp. xvi. ISBN 1-84718-061-2. Retrieved 2021-06-03.^ Stephenson, Neal (1992). Snow Crash (1993 paperback ed.). New York: Bantam Books. p. 440. ISBN 9780553898194. This quote is cited to the 1993 paperback edition because the acknowledgements are not included in the 2003 paperback edition available through Google Books. The 2003 paperback edition also has different pagination from the 1993 paperback edition, with a smaller paper size and page layout resulting in an increased number of pages.^ “1993 Award Winners & Nominees”. Worlds Without End. Retrieved 2009-10-24.^ “1994 Award Winners & Nominees”. Worlds Without End. Retrieved 2009-10-24.^ Rorty, Richard (9 September 1999). “Achieving Our Country: Leftist Thought in Twentieth-Century America”. Harvard University Press. Retrieved 10 April 2022.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 45. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 7. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 306. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 176. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 14. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 22. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 3. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 16. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 33. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 100. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 43. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 188. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 69. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 202. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 170. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 259. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 251. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 217. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 407. ISBN 9780553898194.^ Jump up to: a b Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 200. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 268. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 117. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 404. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 424. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 368. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 427. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 431. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 425. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 455. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 457. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 453. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 466. ISBN 9780553898194.^ Jump up to: a b Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 468. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 432. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 241. ISBN 9780553898194.^ The word metaverse combines the prefix “meta” (meaning “beyond”) with “universe” and as described much later—here, from sources from 2007 and after—is typically used to describe the concept of a future iteration of the internet, made up of persistent, shared, 3D virtual spaces linked into a perceived virtual universe.[citation needed] The metaverse has also bee described as a collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, see Smart, J.M.; Cascio, J. & Paffendorf, J. (2007). “Metaverse Roadmap Overview”. MetaverseRoadmap.org. Archived from the original on 24 February 2021. Retrieved 23 September2010. and is said to be the sum of all virtual worlds, augmented reality, and the internet.[citation needed]^ Jump up to: a b Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 24. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 115. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 23. ISBN 9780553898194.^ Jump up to: a b Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 41. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 123. ISBN 9780553898194.^ Stephenson, Neal (1992). Snow Crash (2003 paperback ed.). New York: Bantam Books. p. 37. ISBN 9780553898194.^ Chartier, Gary; Schoelandt, Chad Van (2020-12-30). The Routledge Handbook of Anarchy and Anarchist Thought. Routledge. ISBN 978-1-351-73358-8. In both Snow Crashand his later book, Diamond Age, Stephenson describes distributed republics—fluid governments that range across the world, occupying many various places at various times and following wherever their citizen-customers go.^ Burstein, Dan; Keijzer, Arne de; Holmberg, John-Henri (2011-05-10). The Tattooed Girl: The Enigma of Stieg Larsson and the Secrets Behind the Most Compelling Thrillers of Our Time. St. Martin’s Publishing Group. p. 97. ISBN 978-1-4299-8367-9. In Neal Stephenson’s Snow Crash and The Diamond Age, the concept of a “distributed republic” is introduced; it means a “nation” where citizens and physical assets are scattered around the globe, often changing, in many loosely connected anarchist communities.^ Perry, Richard Warren (2000). “Governmentalities in City-scapes: Introduction to the Symposium”. Political and Legal Anthropology Review. 23 (1): 65–72. doi:10.1525/pol.2000.23.1.65. ISSN 1081-6976. JSTOR 24497832. A projection of this simulacral vision of “home” into an imagined Southern California future is offered by Neal Stephenson in his 1992 novel Snowcrash. In his Tomorrowland, as in the ideal futurology of today’s globalizing market liberalism, there no longer exists any single overarching national state-structure of governance that orders, regulates, or frames the proliferation of suburban enclaves. Instead, there are loose associations—”parallel distributed republics”—of spatially dispersed, but otherwise utterly identical “Burbclaves”. These are “FOQNEs” or “Franchise-Organized Quasi-National Entities”, each one a “city-state with its own constitution, a border, laws, cops, everything”.^ Lev Grossman and Richard Lacayo (2005-10-16). “All-Time 100 Novels”. TIME.^ Nakamura, Lisa (2002). Cybertypes: Race, Ethnicity, and Identity on the Internet. Routledge. pp. 69–70. ISBN 0-415-93836-8. Retrieved 2009-12-05.^ Brooker, M. Keith; Thomas, Anne-Marie (2009). The Science Fiction Handbook. John Wiley and Sons. pp. 278–286. ISBN 978-1-4051-6206-7. Retrieved 2009-12-05.^ Wolfe, Gary K. (2005). Soundings: Reviews 1992–1996. Beccon. p. 130. ISBN 1-870824-50-4.^ Westfahl, Gary (2005). The Greenwood Encyclopedia of Science Fiction and Fantasy: Themes, Works, and Wonders, Vol. 3. Greenwood Publishing. p. 1235. ISBN 0-313-32953-2. Retrieved 2009-12-05.^ Jump up to: a b c d e Michaels, Walter Benn (2004). The Shape of the Signifier: 1967 to the End of History. Princeton, N.J.: Princeton University Press. ISBN 0691118728.^ Gerhard, Michael; Moore, David; Hobbs, Dave (2004). “Embodiment and copresence in collaborative interfaces”. International Journal of Human-Computer Studies. 61 (4): 453–480. doi:10.1016/j.ijhcs.2003.12.014. ISSN 1071-5819. It was first used in the context of virtual worlds in the pioneering Habitat system of the mid 1980s (Morningstar and Farmer, 1991) and popularized by Stephenson’s (1992) science-fiction novel Snow Crash.^ “avatar, n.”. Oxford English Dictionary. Oxford University Press. 2018. §Draft Additions September 2008. Computingand Science Fiction. A graphical representation of a person or character in a computer-generated environment, esp. one which represents a user in an interactive game or other setting, and which can move about in its surroundings and interact with other characters.^ Avi Bar-Ze’ev (from Keyhole, the precursor to Google Earth) on origin of Google Earth. Archived 2008-10-12 at the Wayback Machine.^ Stephenson, Neal (2011). Reamde. William Morrow. p. 38. ISBN 978-0-06-210642-1. The opening screen of T’Rain was a frank rip-off of what you saw when you booted up Google Earth. Richard felt no guilt about this, since he had heard that Google Earth, in turn, was based on an idea from some old science-fiction novel.^ Park, Gene (17 April 2020). “Silicon Valley is racing to build the next version of the Internet. Fortnite might get there first”. The Washington Post. Retrieved 9 October 2020.^ Jump up to: a b “Brain scan: A novelist’s vision of the virtual world has inspired an industry”. The Economist. London: The Economist Newspaper Limited. 1 October 2020. Retrieved 9 October 2020. This article was published in print on page 11 of the Economist’s technology quarterly special section, which ran in the center pages of the printed issue dated 3 October 2020.^ “Valve: How I Got Here, What It’s Like, and What I’m Doing”. Valve.^ Szczepaniak, John (19 September 2012). “Making a Prototype of the Future: The Development of Immercenary”. Gamasutra. Retrieved 6 August 2013.^ “Snow Crash”. GamePro. No. 95. IDG. August 1996. p. 57.^ Maney, Kevin (2007-02-04). “The king of alter egos is surprisingly humble guy”. USA Today. Retrieved 2007-02-20.^ Pitts, Russ (11 November 2013). “the birth of xbox live”. Polygon. Retrieved 31 August 2016.^ Peter Hall (25 May 2010). “Interview: Vincenzo Natali Explains How to Crack ‘Neuromancer’, ‘Snow Crash’ and ‘High Rise'”. AOL Moviefone. Archived from the originalon 15 January 2012. Retrieved 25 November 2012.^ Johnson, Ted (1996-12-02). “Nachmanoff to script ‘Snow Crash'”. ‘Variety‘. Retrieved 2009-11-27.^ “Joe Cornish signs up for ‘Snow Crash'”. Deadline Hollywood. 2012-06-15.^ Leo Kelion (2013-09-17). “Neal Stephenson on tall towers and NSA cyber-spies”. BBC News.^ Adam Chitwood (July 27, 2016). “‘Snow Crash’ Producer Frank Marshall Says Movie Could Start Shooting Next Year”. Collider.^ Amazon Increases Production Spending for 2018, Developing Three New Sci-Fi Series, Variety, September 28, 2017.^ ‘Snow Crash’ TV Series Adaptation From Michael Bacall & Joe Cornish In Works At HBO Max From Paramount TV, Deadline Hollywood, December 13, 2019.^ Rosoff, Matt (Nov 14, 2021). “Neal Stephenson on his new geoengineering climate change thriller and coining the term ‘metaverse'”. CNBC.Further reading[edit]Handrahan, Matthew (2015). “Essential Read: Snow Crash“. Book Club (column). SciFiNow. 104: 84–87. Retrieved November 27, 2017.External links[edit] ![]() |